Showing 1-14 of 14 comments . climbing Mt Tryhard, one smoldering Meta-Mech corpse at a time. Since it similar to an up-damaged LB-5X AC, it is not likely to be added any time soon. Member. And like many other bandaid solutions in MWO, it remained in the game for no good reason. Description []. If you are logged in before the freeze, you will remain logged in during the migration. Prosperity Park, on 18 October 2013 - 08:49 AM, said: Lightfoot, on 18 October 2013 - 08:44 AM, said: AlexEss, on 18 October 2013 - 08:56 AM, said: Alex Warden, on 18 October 2013 - 08:58 AM, said: Edited by Lightfoot, 18 October 2013 - 10:58 AM. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. Revein, on 17 October 2013 - 09:09 AM, said: Edited by Alex Warden, 18 October 2013 - 08:51 AM. The loadout is a little bit old school because it is running an XL engine but it's still extremely effective if you find your spot within your team cohesion. xD. Problem for me is holding down the button, iam old and it hurts my aim... Should be a "double" click function, where you click once to activate charge, and once more to fire. LauLiao, on 14 July 2013 - 01:58 PM, said: TurboZombie, on 15 July 2013 - 07:48 AM, said: I think all weapons need min range, cause all weapons are OP. Edited by Finn McShae, 17 October 2013 - 10:03 AM. If you destroy an enemies weapon, you might see the weapon displayed in red on your HUD even though the s… It's just too finicky to even bother using as a sniper weapon. Not a single person would ever use it. If you manage to destroy an enemies ammunition bin, you may see a secondary explosion come from within the section after you damaged it. But gauss... sorry, I can't even think of an excuse for adding a min range to that... Wikipedia tells me that a honeydew melon has a diameter of 15-22cm. 10.2k members in the mwo community. If true it'd give the Inner Sphere a Long Range Shotgun type weapon. I wanted to give a Light Gauss Rifle build another shot and bolted two of them on the Marauder MAD-5M. Gauss shots from a concealed mech can be surprisingly difficult to localize. Shot. 19cico96, on 13 July 2013 - 09:30 AM, said: Edited by Enderman, 14 July 2013 - 03:00 AM. Elite Founder; 461 posts Location Florida; Posted 13 July 2013 - 09:04 AM. If you seeking special discount you will need to searching when special time come or holidays. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. Instead of switching to an AC20, a number of people who don't like the current gauss implementation started loading up twin AC5's...granted, in a Misery, that doesn't help you. So, infact, I stand corrected on the size of the round. Three Medium Lasers will serve as your all-purpose weapons. Watch Queue Queue 1. Of course, if you see a target you can't shoot at it right away, which makes in the worst sniper weapon in the entire galaxy, but hey...SNIPER WEAPON!!! The gauss rifle exploding is just another example of a bandaid solution, in an attempt to deal with the OP gauss rifle back when it was the best ballistic weapon in the game. Hard to remember just how long the charge is for so you don't release too early/late and "lose" your shot. lefty1117. I still maintain that given the size of the larger mechs, that's not a significant puncture to pseudo-muscle if it. One drop of Gauss Charge in the skill tree does the trick. I'm also old, and I'm no good at remembering complex things like that either. C-Gauss rifle instant shot When i try to use gauss, i must hold the LMB, its "charges", then release button. wat. I understand the reasoning behind it though.. Wouldn't be too out there if the muzzle velocity was high enough to produce that. It definately is annoying. Heavy Gauss Rifle takes up 11 slots (which is shown on the weapons list) and is one of two weapons with this bulk (the other being IS version of LB-20X). damage) in the process. When your 'Mech takes critical damage, you will see a large warning on your screen like this one: Knowing when you deal a critical hit requires closer attention. For example the Cougar! Gauss Rifle Started by Noosemane, Jul 13 2013 09:04 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 20 replies to this topic #1 Noosemane. Gauss Rifle -Parent Weapon LB 10-X Autocannon -Shotgun This is more useful in an ECM equipped mech. you do realize the gauss rifle is the heaviest weapon in the game right? It was revived following the discovery of the Helm Memory Core. All material on this site is copyright © 2012-2020 Piranha Games Inc. and/or their respective licensors. They really don't hold their own very well against other ballistic assualts and I was hoping this would make it competitive with a kodiak. Forgive me for not catching his tone through text. I think gauss rifles are fine the way they are. The latest gamedata with stats for each mech, weapon and module Gauss Rifles: Worth the difficulty of use? 28 votes, 49 comments. < > Showing 1-15 of 27 comments =PB= Feb 14, 2017 @ 12:36pm Seeing as they're soon removing that mechanic and that it's not really that hard to manage from my experience, I'd say it's fine so long as you have some good backup firepower in case a light rushes you. The mechanic they chose definitely could use some tweaking. Actually, the Gauss explosion is taken straight from Battletech lore itself. I agree. Since I'm no good at anything, it doesn't really bother me too much. It's difficult. The Gauss Rifle was found on a number of heavier Star League Defense Force 'Mechs, but fell out of use in the Inner Sphere during the technological decline of the Succession Wars. All rights reserved. I figure it hurts skilled players more than it hurts me, as I'm likely to fall asleep in my seat or shoot a rock that scared me more than an actual enemy. All rights reserved. Let's discuss if the Light Gauss Rifle in MWO is worth pickung up. Enderman, on 14 July 2013 - 02:59 AM, said: TurboZombie, on 13 July 2013 - 10:47 PM, said: Fire and Salt, on 14 July 2013 - 01:52 PM, said: Gaan Cathal, on 14 July 2013 - 02:30 PM, said: Strum Wealh, on 14 July 2013 - 04:28 PM, said: Edited by Gaan Cathal, 14 July 2013 - 05:19 PM. That would make no sense as a penalty - it's essentially saying that a Gauss Rifle that is fired into the opponent's CT at less than 60 meters does reduced/little/no damage because it fires straight through the target, leaving a melon-sized** hole in either or both of the Engine or Gyro. Started by Revein, Oct 17 2013 09:09 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 26 replies to this topic #1 Revein. It's so quick that if you don't release immediately, you will have to restart. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. If a gauss round passes clean through an enemy mech then it'll impart very little kinetic energy (i.e. How can i do the same? I am out of wat, your post requires all of it. After it need to charge up, i cannot use it to do snap shots anymore (as intended i guess). Zyrrashijn. The official reddit for MechWarrior Online. Keep in mind that the minimum range should be somehow justified. Carrot Cake Muffins Healthy, Cartier Rimless Glasses, What Can You Teach Someone In 2 Minutes, Decathlon Bags Sri Lanka, Henry Woodward Birth And Death, Infinity Reference Marine Speakers, " /> Showing 1-14 of 14 comments . climbing Mt Tryhard, one smoldering Meta-Mech corpse at a time. Since it similar to an up-damaged LB-5X AC, it is not likely to be added any time soon. Member. And like many other bandaid solutions in MWO, it remained in the game for no good reason. Description []. If you are logged in before the freeze, you will remain logged in during the migration. Prosperity Park, on 18 October 2013 - 08:49 AM, said: Lightfoot, on 18 October 2013 - 08:44 AM, said: AlexEss, on 18 October 2013 - 08:56 AM, said: Alex Warden, on 18 October 2013 - 08:58 AM, said: Edited by Lightfoot, 18 October 2013 - 10:58 AM. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. Revein, on 17 October 2013 - 09:09 AM, said: Edited by Alex Warden, 18 October 2013 - 08:51 AM. The loadout is a little bit old school because it is running an XL engine but it's still extremely effective if you find your spot within your team cohesion. xD. Problem for me is holding down the button, iam old and it hurts my aim... Should be a "double" click function, where you click once to activate charge, and once more to fire. LauLiao, on 14 July 2013 - 01:58 PM, said: TurboZombie, on 15 July 2013 - 07:48 AM, said: I think all weapons need min range, cause all weapons are OP. Edited by Finn McShae, 17 October 2013 - 10:03 AM. If you destroy an enemies weapon, you might see the weapon displayed in red on your HUD even though the s… It's just too finicky to even bother using as a sniper weapon. Not a single person would ever use it. If you manage to destroy an enemies ammunition bin, you may see a secondary explosion come from within the section after you damaged it. But gauss... sorry, I can't even think of an excuse for adding a min range to that... Wikipedia tells me that a honeydew melon has a diameter of 15-22cm. 10.2k members in the mwo community. If true it'd give the Inner Sphere a Long Range Shotgun type weapon. I wanted to give a Light Gauss Rifle build another shot and bolted two of them on the Marauder MAD-5M. Gauss shots from a concealed mech can be surprisingly difficult to localize. Shot. 19cico96, on 13 July 2013 - 09:30 AM, said: Edited by Enderman, 14 July 2013 - 03:00 AM. Elite Founder; 461 posts Location Florida; Posted 13 July 2013 - 09:04 AM. If you seeking special discount you will need to searching when special time come or holidays. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. Instead of switching to an AC20, a number of people who don't like the current gauss implementation started loading up twin AC5's...granted, in a Misery, that doesn't help you. So, infact, I stand corrected on the size of the round. Three Medium Lasers will serve as your all-purpose weapons. Watch Queue Queue 1. Of course, if you see a target you can't shoot at it right away, which makes in the worst sniper weapon in the entire galaxy, but hey...SNIPER WEAPON!!! The gauss rifle exploding is just another example of a bandaid solution, in an attempt to deal with the OP gauss rifle back when it was the best ballistic weapon in the game. Hard to remember just how long the charge is for so you don't release too early/late and "lose" your shot. lefty1117. I still maintain that given the size of the larger mechs, that's not a significant puncture to pseudo-muscle if it. One drop of Gauss Charge in the skill tree does the trick. I'm also old, and I'm no good at remembering complex things like that either. C-Gauss rifle instant shot When i try to use gauss, i must hold the LMB, its "charges", then release button. wat. I understand the reasoning behind it though.. Wouldn't be too out there if the muzzle velocity was high enough to produce that. It definately is annoying. Heavy Gauss Rifle takes up 11 slots (which is shown on the weapons list) and is one of two weapons with this bulk (the other being IS version of LB-20X). damage) in the process. When your 'Mech takes critical damage, you will see a large warning on your screen like this one: Knowing when you deal a critical hit requires closer attention. For example the Cougar! Gauss Rifle Started by Noosemane, Jul 13 2013 09:04 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 20 replies to this topic #1 Noosemane. Gauss Rifle -Parent Weapon LB 10-X Autocannon -Shotgun This is more useful in an ECM equipped mech. you do realize the gauss rifle is the heaviest weapon in the game right? It was revived following the discovery of the Helm Memory Core. All material on this site is copyright © 2012-2020 Piranha Games Inc. and/or their respective licensors. They really don't hold their own very well against other ballistic assualts and I was hoping this would make it competitive with a kodiak. Forgive me for not catching his tone through text. I think gauss rifles are fine the way they are. The latest gamedata with stats for each mech, weapon and module Gauss Rifles: Worth the difficulty of use? 28 votes, 49 comments. < > Showing 1-15 of 27 comments =PB= Feb 14, 2017 @ 12:36pm Seeing as they're soon removing that mechanic and that it's not really that hard to manage from my experience, I'd say it's fine so long as you have some good backup firepower in case a light rushes you. The mechanic they chose definitely could use some tweaking. Actually, the Gauss explosion is taken straight from Battletech lore itself. I agree. Since I'm no good at anything, it doesn't really bother me too much. It's difficult. The Gauss Rifle was found on a number of heavier Star League Defense Force 'Mechs, but fell out of use in the Inner Sphere during the technological decline of the Succession Wars. All rights reserved. I figure it hurts skilled players more than it hurts me, as I'm likely to fall asleep in my seat or shoot a rock that scared me more than an actual enemy. All rights reserved. Let's discuss if the Light Gauss Rifle in MWO is worth pickung up. Enderman, on 14 July 2013 - 02:59 AM, said: TurboZombie, on 13 July 2013 - 10:47 PM, said: Fire and Salt, on 14 July 2013 - 01:52 PM, said: Gaan Cathal, on 14 July 2013 - 02:30 PM, said: Strum Wealh, on 14 July 2013 - 04:28 PM, said: Edited by Gaan Cathal, 14 July 2013 - 05:19 PM. That would make no sense as a penalty - it's essentially saying that a Gauss Rifle that is fired into the opponent's CT at less than 60 meters does reduced/little/no damage because it fires straight through the target, leaving a melon-sized** hole in either or both of the Engine or Gyro. Started by Revein, Oct 17 2013 09:09 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 26 replies to this topic #1 Revein. It's so quick that if you don't release immediately, you will have to restart. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. If a gauss round passes clean through an enemy mech then it'll impart very little kinetic energy (i.e. How can i do the same? I am out of wat, your post requires all of it. After it need to charge up, i cannot use it to do snap shots anymore (as intended i guess). Zyrrashijn. The official reddit for MechWarrior Online. Keep in mind that the minimum range should be somehow justified. Carrot Cake Muffins Healthy, Cartier Rimless Glasses, What Can You Teach Someone In 2 Minutes, Decathlon Bags Sri Lanka, Henry Woodward Birth And Death, Infinity Reference Marine Speakers, " />

mwo gauss rifle

Light/Heavy Gauss Rifle. For this purpose I crafted a Katapult CPLT-K2 build with 2 L-Gauss and 4 ER Medium Lasers for you. A lot of Light Clan Mech don't play like super fast skirmishers. #1. In this case, further damage will be dealt to the location it is housed in and possibly to the adjacent section. Balance Opinions. It would have been sufficient to increase the recharge time rather than turn the Gauss into a drag-click Mouse-only weapon. joysticks are generally something in MWO, that i strongly recommend NOT to use... i know it suxx, i´d love it for immersion too...but sticks are really really bad compared to a mouse, No, OP, you have to understand: This is now a sniper weapon. I was excited when I saw they were available and thought the heavies would work great on my Mauler that I wasn't really liking. Clicking on that button will open a menu, from which you can select any available variant and load it into the mechlab. Finn McShae, on 17 October 2013 - 10:03 AM, said: verybad, on 17 October 2013 - 09:12 AM, said: Edited by Ryokens leap, 17 October 2013 - 11:38 AM. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes.Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage … THe Gauss was never supposed to be a good brawling weapon. Gauss Rifle.. Finally, double SRM6 will be your melee range blaster. Apr 23, 2018 @ 5:42am probably just charging as he moves? Any indications that they will revert that change?? Overpenetration. Presuming the slugs are steel, they're only a little below melon sized. The Clans never lost the technology, and continued to refine the Star League-era weapon. (Of course, that's still a ridiculous size for a railgun slug, but there we go. For non-ECM mechs, FtheK makes a compelling argument for a Gauss/ERPPC mix. In other words, a LBX Gauss Rifle. A 50 damage pin-point shot sounded great. The whole charge mechanic seems like a pain, are they worth dealing with that? A Gauss Rifle for long range shots and in order to add critical pinpoint damage while brawling. Considering you're usually aiming and not staring at the little bar, a louder chime or more obvious indicator would be nice. Mech selection. Edited by 19cico96, 13 July 2013 - 09:34 AM. All material on this site is copyright © 2012-2020 Piranha Games Inc. and/or their respective licensors. All other trade-marks are the property of their respective owners; ® or ™ as indicated. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. I hope they fix it. The Gauss Rifle Catapult build! In combat I tend to hold it so hard that when I release it my aim is off by rocking it. The minimum range on gauss in TT makes no sense. I haven't really seen these used. All other trade-marks are the property of their respective owners; ® or ™ as indicated. Did use it on my misery alot … This video is unavailable. 270m laser range, after all.) You can't use it with a Joystick as it is now and it was an over-reaching nerf. The most slots a mech can have in an arm is 10, (and this only if it doesn't have lower arm or hand actuators) - you will never be able to install a Heavy Gauss in an arm hardpoint. Elite Founder; 57 posts Posted 17 October 2013 - 09:09 AM. Heavy Gauss Rifles are designed to fire a heavy shot far afield, but behaves like a Snub Nosed PPC - the closer a target is to the Heavy Gauss weapon, the more damage inflicted. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. It can also be used in the rare case of running on high heat. Yeah, I'm not a fan of holding it down either. Shop for Best Price Msr Rifle Wildlands Best Build And Mwo Best Mech For Gauss Rifle . Besides, I wouldn't be surprised if he were serious considering the gratuitous amounts of idiotic ideas I've seen suggested in these forums. Did use it on my misery alot (only mech i use gauss on). On July 21st at 3PM US Eastern Time, the Gamepedia login system will be frozen as we migrate everyone to a unified login system.During this process, over 80,000 usernames will be renamed across Fandom and Gamepedia to remove conflicts. A Shadowcat with a single gauss rifle and 40 rounds can be, under the right circumstances, far more dangerous than a dual ERPPC Shadowcat. Needs a minimum range like it is supposed to. The minimum range on a PPC I get - it shoots the particles out and waits for them to travel a certain distance before it electrifies them so that the PPC doesn't fry itself. Edited by GODzillaGSPB, 18 October 2013 - 11:00 AM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Watch Queue Queue. Welcome to my first impression video for Mechwarrior 5: Mercenaries. They won't change that. The Gauss is not supposed to be a short range as well as long range weapon, and that's why the change was made, it was outclassing every other ballistic, especially short range brutal ones like the AC-20. When i was a dead spectator, i saw that man got instant gauss shot, then he goes to cool down. The recent MWO patch buffed their damage even further. It is reported that this weapon would be in development at the time of mwo. On the left side, you will find a Button called "No mech selected" or with the name of the current loaded variant. Member. < > Showing 1-14 of 14 comments . climbing Mt Tryhard, one smoldering Meta-Mech corpse at a time. Since it similar to an up-damaged LB-5X AC, it is not likely to be added any time soon. Member. And like many other bandaid solutions in MWO, it remained in the game for no good reason. Description []. If you are logged in before the freeze, you will remain logged in during the migration. Prosperity Park, on 18 October 2013 - 08:49 AM, said: Lightfoot, on 18 October 2013 - 08:44 AM, said: AlexEss, on 18 October 2013 - 08:56 AM, said: Alex Warden, on 18 October 2013 - 08:58 AM, said: Edited by Lightfoot, 18 October 2013 - 10:58 AM. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. Revein, on 17 October 2013 - 09:09 AM, said: Edited by Alex Warden, 18 October 2013 - 08:51 AM. The loadout is a little bit old school because it is running an XL engine but it's still extremely effective if you find your spot within your team cohesion. xD. Problem for me is holding down the button, iam old and it hurts my aim... Should be a "double" click function, where you click once to activate charge, and once more to fire. LauLiao, on 14 July 2013 - 01:58 PM, said: TurboZombie, on 15 July 2013 - 07:48 AM, said: I think all weapons need min range, cause all weapons are OP. Edited by Finn McShae, 17 October 2013 - 10:03 AM. If you destroy an enemies weapon, you might see the weapon displayed in red on your HUD even though the s… It's just too finicky to even bother using as a sniper weapon. Not a single person would ever use it. If you manage to destroy an enemies ammunition bin, you may see a secondary explosion come from within the section after you damaged it. But gauss... sorry, I can't even think of an excuse for adding a min range to that... Wikipedia tells me that a honeydew melon has a diameter of 15-22cm. 10.2k members in the mwo community. If true it'd give the Inner Sphere a Long Range Shotgun type weapon. I wanted to give a Light Gauss Rifle build another shot and bolted two of them on the Marauder MAD-5M. Gauss shots from a concealed mech can be surprisingly difficult to localize. Shot. 19cico96, on 13 July 2013 - 09:30 AM, said: Edited by Enderman, 14 July 2013 - 03:00 AM. Elite Founder; 461 posts Location Florida; Posted 13 July 2013 - 09:04 AM. If you seeking special discount you will need to searching when special time come or holidays. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. Instead of switching to an AC20, a number of people who don't like the current gauss implementation started loading up twin AC5's...granted, in a Misery, that doesn't help you. So, infact, I stand corrected on the size of the round. Three Medium Lasers will serve as your all-purpose weapons. Watch Queue Queue 1. Of course, if you see a target you can't shoot at it right away, which makes in the worst sniper weapon in the entire galaxy, but hey...SNIPER WEAPON!!! The gauss rifle exploding is just another example of a bandaid solution, in an attempt to deal with the OP gauss rifle back when it was the best ballistic weapon in the game. Hard to remember just how long the charge is for so you don't release too early/late and "lose" your shot. lefty1117. I still maintain that given the size of the larger mechs, that's not a significant puncture to pseudo-muscle if it. One drop of Gauss Charge in the skill tree does the trick. I'm also old, and I'm no good at remembering complex things like that either. C-Gauss rifle instant shot When i try to use gauss, i must hold the LMB, its "charges", then release button. wat. I understand the reasoning behind it though.. Wouldn't be too out there if the muzzle velocity was high enough to produce that. It definately is annoying. Heavy Gauss Rifle takes up 11 slots (which is shown on the weapons list) and is one of two weapons with this bulk (the other being IS version of LB-20X). damage) in the process. When your 'Mech takes critical damage, you will see a large warning on your screen like this one: Knowing when you deal a critical hit requires closer attention. For example the Cougar! Gauss Rifle Started by Noosemane, Jul 13 2013 09:04 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 20 replies to this topic #1 Noosemane. Gauss Rifle -Parent Weapon LB 10-X Autocannon -Shotgun This is more useful in an ECM equipped mech. you do realize the gauss rifle is the heaviest weapon in the game right? It was revived following the discovery of the Helm Memory Core. All material on this site is copyright © 2012-2020 Piranha Games Inc. and/or their respective licensors. They really don't hold their own very well against other ballistic assualts and I was hoping this would make it competitive with a kodiak. Forgive me for not catching his tone through text. I think gauss rifles are fine the way they are. The latest gamedata with stats for each mech, weapon and module Gauss Rifles: Worth the difficulty of use? 28 votes, 49 comments. < > Showing 1-15 of 27 comments =PB= Feb 14, 2017 @ 12:36pm Seeing as they're soon removing that mechanic and that it's not really that hard to manage from my experience, I'd say it's fine so long as you have some good backup firepower in case a light rushes you. The mechanic they chose definitely could use some tweaking. Actually, the Gauss explosion is taken straight from Battletech lore itself. I agree. Since I'm no good at anything, it doesn't really bother me too much. It's difficult. The Gauss Rifle was found on a number of heavier Star League Defense Force 'Mechs, but fell out of use in the Inner Sphere during the technological decline of the Succession Wars. All rights reserved. I figure it hurts skilled players more than it hurts me, as I'm likely to fall asleep in my seat or shoot a rock that scared me more than an actual enemy. All rights reserved. Let's discuss if the Light Gauss Rifle in MWO is worth pickung up. Enderman, on 14 July 2013 - 02:59 AM, said: TurboZombie, on 13 July 2013 - 10:47 PM, said: Fire and Salt, on 14 July 2013 - 01:52 PM, said: Gaan Cathal, on 14 July 2013 - 02:30 PM, said: Strum Wealh, on 14 July 2013 - 04:28 PM, said: Edited by Gaan Cathal, 14 July 2013 - 05:19 PM. That would make no sense as a penalty - it's essentially saying that a Gauss Rifle that is fired into the opponent's CT at less than 60 meters does reduced/little/no damage because it fires straight through the target, leaving a melon-sized** hole in either or both of the Engine or Gyro. Started by Revein, Oct 17 2013 09:09 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 26 replies to this topic #1 Revein. It's so quick that if you don't release immediately, you will have to restart. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. If a gauss round passes clean through an enemy mech then it'll impart very little kinetic energy (i.e. How can i do the same? I am out of wat, your post requires all of it. After it need to charge up, i cannot use it to do snap shots anymore (as intended i guess). Zyrrashijn. The official reddit for MechWarrior Online. Keep in mind that the minimum range should be somehow justified.

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